Originally Posted by Worthyness. Adding a shield gives you like 6 more lines of potential too, which I judge to be significantly better than a perfect 2 hand C: Though it also costs more money for that type of stuff, but if you can perfect scroll a 2 hand sword, I assume you can perfect a shield and 1 hand sword. Just a little question With KMS getting secondary equipments, what about rosaries?
Originally Posted by Alloy. Originally Posted by iAmFear. Shield skills do not work when you wear a rosary instead of a shield.
You'll make up the loss in potential lines, but that's about it. Originally Posted by Arrol. I was wondering when someone would ask this. Okay so, i'm probably the only freaking two handed mace Paladin in entire Windia that's actually funded. I have to say that if you really go for it And with this I mean fundings you wont lose out on much.
March edited March in Vault. The fix was applied to all existing rings and players who have already acquired the ring will be permitted to keep the item. We will continue to monitor player feedback and plan to release the ring again at a later date. Thank you,. Comments HHG1. March edited March It was listed among the rewards at first though, but was edited out of the post.
I find it kinda silly to remove it halfway into the sale after you've already fixed the skill related to it. SavageAce wrote: ». I really thought it kept on going because it added to my range but I noticed the output was different from before. From what I last remember on my experiences with my Paladin, the Damage boost was in effect even after Divine Shield wore off.
It does show on my range but believe it still worked like it should. It shouldn't be glitched. They changed it on the Champions update to where you get the Attack boost for the full 60 seconds rather than until you ran out of Guards.
It's something that has been in place since Champions around half a year ago. But it seems like, according to this thread, that after the guard counts are gone, the attack boost only shows up on your range but does not actually affect your damage.
So that would be a glitch. I didn't notice this till recently too your range stays the same but the effect of the attack boost goes away after 12 guards. No ads, no tracking, and no tolerance for hate and discrimination. March 12, Feb 17, 17 1 3 london. As a mihile player myself, it really does suck, but every other class with iframes suffer from these deaths because in aries 'this is intended' sadly, for any other class it might be a minor nerf since they can still pump out the damage.
Last edited: Sep 27, Sep 18, 87 28 Crystal Academy www. Check [Known Bugs] Invincibility Skills Invincibility status may not apply for certain instances. Well aware of that, but it doesn't specifically stated which.
Not sure if Paladin's skills are included, hence this report. But if they were, still looking for them be fixed. It may not matter much for some classes with somewhat survivability skills, but for Paladins, it's a huge deal.
Last edited: Sep 28, Added 2 new bugs, 5 and 6. Its literally a guard in where you still take damage just less.
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